This website uses cookies to ensure you get the best experience. By clicking or navigating the site you agree to allow our collection of information through cookies. Check our Privacy policy.
Overview for 'data-space'
Title:
Better Images of AI / Banana / Plant / Flask / CC-BY 4.0
Have you ever marvelled at how technology can 'understand' the visual world around us? Explore this fascinating topic - and a new tool - with Henk Vanstappen (digital strategist at Datable) and EFHA’s Marco Rendina as part of the AI4Culture interviews series.
Title:
Twin it! logo. A composition of Windmolen van Elene by FrDr, CC BY-SA 4.0 and Elene windmill by visualdimension, CC BY-NC-ND
The Twin it! campaign invited EU Member States to submit at least one 3D digitised heritage asset to the common European data space for cultural heritage, and Member States rose to this challenge. Colleagues from the Finnish Heritage Agency share insights into the 3D model chosen by the Ministry of Culture and Education to represent Finland: the Petäjävesi Old Church.
What are the benefits and challenges of automatic subtitling? Mauro Cettolo, Senior Researcher with thirty years of experience at Fondazione Bruno Kessler, explains to EFHA’s Marco Rendina what subtitling is and how it will be made available to cultural institutions in the context of the AI4Culture project.
Title:
Acquisition of morphometric criteria for a Gallic pottery sherd using photogrammetry.
Bibracte, an archaeological heritage site in France, is digitising 400 archaeological artefacts in 3D as part of the Eureka3D project. Academics and scientists at Bibracte are taking this opportunity to learn more about the technical aspects and requirements of 3D digitisation.
Title:
Twin it! logo. A composition of Windmolen van Elene by FrDr, CC BY-SA 4.0 and Elene windmill by visualdimension, CC BY-NC-ND
The Twin it! campaign invited EU Member States to submit at least one 3D digitised heritage asset to the common European data space for cultural heritage, and Member States rose to this challenge. Colleagues from Cyprus share insights into their multiple submitted assets, which include the Castle of Paphos, the archaeological site Khirokitia Vouni and the Lambousa fishing boat.
AI4Culture is a data-space supporting project building an online capacity building hub for the application of artificial intelligence technologies in the cultural heritage sector. Today, the project launches a new interview series which puts the spotlight on AI tools for cultural heritage.