This website uses cookies to ensure you get the best experience. By clicking or navigating the site you agree to allow our collection of information through cookies. Check our Privacy policy.
How can crowdsourcing be used and combined with state-of-the-art algorithms in the context of cultural heritage? Spyros Bekiaris, Software Engineer at Datoptron, and Eirini Kaldeli, coordinator of the AI4Culture project, talk with Marco Rendina about a crowdsourcing platform designed for the needs of the cultural heritage sector, as part of the AI4Culture interviews series.
The Europeana Initiative is delighted to be represented in the consortium creating the Collaborative European Cloud for Cultural Heritage, with the Europeana Foundation as full partner and the Europeana Network Association as affiliated partner, together with 49 other European partners.
Title:
Better Images of AI / Banana / Plant / Flask / CC-BY 4.0
Have you ever marvelled at how technology can 'understand' the visual world around us? Explore this fascinating topic - and a new tool - with Henk Vanstappen (digital strategist at Datable) and EFHA’s Marco Rendina as part of the AI4Culture interviews series.
What are the benefits and challenges of automatic subtitling? Mauro Cettolo, Senior Researcher with thirty years of experience at Fondazione Bruno Kessler, explains to EFHA’s Marco Rendina what subtitling is and how it will be made available to cultural institutions in the context of the AI4Culture project.
Title:
Acquisition of morphometric criteria for a Gallic pottery sherd using photogrammetry.
Bibracte, an archaeological heritage site in France, is digitising 400 archaeological artefacts in 3D as part of the Eureka3D project. Academics and scientists at Bibracte are taking this opportunity to learn more about the technical aspects and requirements of 3D digitisation.
The OPENVERSE project aims to create inclusive, open and ethically responsible European virtual worlds, enhancing the European Union's international technological sovereignty.